What is an agent? agent - an entity that perceives and acts planning agent - an agent that make decisions based on (hypothesized) consequences of actions Planning agents simulate situations and performs/executes the best action according to its simulations done in the "planning" stage Planning agents consider how the world would be Planning agents must have a model of how the world evolves in response to actions Planning agents must formulate a goal (test) Planning agents are complete (i.e. they never get stuck and always find a solution, since the plan ahead) The agent does not actually perform all the plans out in the real world The planning is all done "in simulation" search agent - a planning agents that solves search problems Search problems search problem - a type of planning problem with the four components (listed below); the environment in which a rational planning agent exists in Search operates over models of the real world
*p++ vs. (*p)++ *p++ means *(p++) ++ binds to p , not to *p ++ will increment "p," not "*p," which is the thing that "p" points to The value of the expression *p++ is the value that p pointed to before being incremented ( *p ) Two useful charts Pointer arithmetic notes (~pointer~) += (~number~); means (~pointer~) += ~number~) * sizeof((~type~)); Pointer arithmetic addition adds multiples of the type size to the memory address Ex. If p is a pointer to an integer, then p += 1 means p += 1 * sizeof(int) (~pointer name~) + 1 points to the next object in memory (returns a pointer to the next element) (~pointer name~) + i points to the i -th object beyond (~pointer name~) in memory (~pointer name~) += i increments (~pointer name~) to point to i elements beyond itself Types of valid pointer arithmetic Adding an integer to a pointer Subtracting 2 pointers (in the same array) Comparing poi
Standard search problems Solution to a standard search problem: a plan Use a search algorithm to find the plan and solve the search problem Search algorithms are performed on the search tree (of the problem) to find the solution to the search problem All search algorithms follow the same algorithm, but just use a different data structures for the fringe Types of standard searches ➤ UNINFORMED SEARCH uninformed search - a search that does not know information about the goal's location Types of uninformed searches Depth first search (DFS) - a search strategy that expands the deepest node first Implementation : uses a last-in-first-out (LIFO) stack as the fringe Time complexity : $O(b^m)$, for a finite tree where $m$ is the maximum depth and $b$ is the branching factor Space complexity : $O(bm)$ DFS expands only the nodes on a single path from the deepest level to the root Breadth first search (BFS) - a search strategy in which the root is ex